Bachelor of

Multimedia Arts

Your edge as a multimedia arts student in SDCA

Multimedia Arts engages you in creative and effective storytelling and expression through the convergence of digital media technologies, forms, and practices that are grounded on design, technology and the visual arts. 

Our BMMA program aligns itself with this rapid convergence by developing conceptual, technical, aesthetic and professional competencies for effective, critical, and innovative storytelling. Our graduates may specialize in animation and graphics design, game design and development, photography, and cinematography.

COLORFUL STUDENT LIFE

CAREER OPPORTUNITIES

  • Graphic Designer
  • Web Designer/Developer
  • 3D Modeler
  • Motion Graphics Artist
  • Advertising Specialist
  • Animator
  • Art Director
  • Audio-Visual Production Specialist
  • Augmented Reality (AR) Designer
  • Brand Identity Designer
  • Broadcast Designer
  • Concept Artist
  • Content Creator
  • Corporate Communications Specialist
  • Creative Director
  • Digital Illustrator
  • E-learning Designer
  • Game Developer/Designer
  • Interactive Media Developer
  • Multimedia Specialist
  • Photographer/Photo Editor
  • Print Media Designer (brochures
  • posters
  • books
  • etc.)
  • User Experience (UX) Designer
  • User Interface (UI) Designer
  • Video Editor
  • Virtual Reality (VR) Content Creator
  • Visual Effects (VFX) Artist

PROGRAM LEARNING OUTCOMES (PLO)

At the end of the program, the graduates are expected to:

  1.  Design multimedia projects creatively, based on knowledge of multimedia and communication theories, aesthetic principles and approaches.

  2.  Critically evaluate and articulate the societal, aesthetic, communicative, and ethical value of a multimedia project based on global trends and issues in multimedia technologies, design, and practice.

  3.  Demonstrate proficiency in the visual arts required in the production of multimedia projects.

  4.  Demonstrate technical proficiency in the use of the appropriate technologies required in the production of multimedia projects.

  5.  Demonstrate professionalism and ethical behavior in the practice of multimedia in the creative industries and other community contexts.

  6.  Collaborate effectively in multidisciplinary and multicultural teams.


PROGRAM EDUCATION OBJECTIVES (PEO)

Three (3) to five (5) years after graduation, the graduates are expected to: Conceptual: 

  1. Conceptual: ability to demonstrate knowledge and understanding of multimedia theories, genres and various approaches in applications of multimedia.

  2. Technical: ability to demonstrate technical proficiency in the use of appropriate hardware and software required in the production of multimedia projects.

  3.  Aesthetic: ability to exhibit creativity and innovative thinking in the design and production of multimedia projects.

  4. Professional: ability to engage professionally and ethically in multimedia practice in the creative industries and other community contexts.

ACHIEVEMENTS

ALUMNI FOCUS

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